The important thing is that after 1.0 we will have dedicated private servers and access to mods that is what really gives life to this type of games, I think it will have an exponential growth of players like DayZ when they took out 1.0 it was more the expectation that after 5 years will end the early access that the news itself which made it increase its popularity. In general, the more advanced the development, the more specific the updates will be, we have started the game at a very early stage and with very few things, all that has been added has been basic things. Imagine that effort when they finish it will turn to new things and probably begin to put history mode, interesting missions, pve mechanics, new enemies, improvements to the construction of bases, reworks to obsolete mechanics, etc. Remember that developers have said that they will take to work in certain systems such as cooking, metabolism and diseases and in more than half a year. If we have an evolution similar to that of the first year, I think that in another year I could leave early access with many more complete systems that will add many things to do and fun.
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